Monday, February 23, 2009

Journey's end for Flight Simulator

Journey's end for Flight Simulator

Flight Simulator X
FSX replicates real airports
The news that Microsoft has disbanded the team developing its successful Flight Simulator computer game has come as a shock to virtual aviators like Mike Smartt. He looks back at almost 30 years of taking off and occasionally landing safely in the world's longest gaming franchise.

It's supposed to be the computer game that grown-ups can own up to playing.

For years, Microsoft's Flight Simulator set the standard. Initially, the bar was low as the processing and graphics power of early home computers - like Sinclair's rubber Spectrum - struggled with the demands of replicating global air travel.

But in the early 1980s, as others were still guiding blips across black-and-white screens playing Pong, the thrill of attempting to land a single-engine Cessna, in colour in Flight Simulator's first iteration, was fun unsurpassed.

Never mind that it looked as if the instrument panel in your plane was cardboard stuck on with superglue and the runway facing you was a single dark strip in a featureless yellow field - and that was supposed to be Heathrow. You just had to use your imagination.

What every simmer dreams about is being called on to land an actual plane in an emergency.

Twenty-seven years and many updates later, FSX - Flight Simulator Ten - uses the muscle of today's high-end PCs to reproduce faithfully most of the world's airports in millions of colours in minute detail. Cities and landscapes look exactly as they do from the air in real life and air-traffic control instructions for final approach crackle continuously, and often confusingly, over the cockpit intercom.

And still the appeal remains a mystery to many.

With today's computer games, you can wipe out an entire German Panzer division, navigate Formula One's most challenging circuits and manage your football team in the European Championships, all without leaving the comfort of the chair at your PC. So flying an imaginary Boeing 757 from Stansted to Sarajevo in real-time can seem pretty tame.

But later versions of Microsoft FS do seem to "flight simmers", as we are known, to be just like doing the real thing. And more importantly, those who actually do the real thing say it's like that too.

Passenger applause

As one real-world pilot writes: "As a pilot, I use Microsoft Flight Simulator for training scenarios and often fly to a new airport virtually before flying there for real."

Of course, what every simmer dreams about is being called on to land an actual plane in an emergency. A trembling stewardess announces over the public address that both flyers upfront are suffering debilitating convulsions from the in-flight catering and has anyone flown an Airbus before?

"Er, not really but

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